
Professional Practice: Posting Your Work Online
I come across many up-and-coming artists and students who are worried about posting their work online. They’re afraid that somebody

Press Release: New Shotguns and Sorcery RPG to Debut at Gen Con 2015
It’s been really difficult to keep the lid on this because we’re extremely excited to be working with Matt Forbeck

Design Mechanism: Monster Island
In 2013, I was contacted by Lawrence Whitaker from Design Mechanism to develop some artwork for their role-playing game book,

Why Roleplaying Games “Don’t Get No Respect”
The first time that I sat in my friend’s basement–polyhedron in hand–I understood that Dungeons & Dragons wasn’t an activity

Goodman Games: Maximum XCrawl Cover
Over the years, I’ve done a variety of work for various publishers of RPG’s, spot illustration, both black and white

Aegisteel Character Designs
It’s funny how many projects get started but never finished. Aegisteel is one of those projects. I worked on it

Has Fantasy Lost its Hallmark?
Fantasy isn’t just castles, dragons, and wizards anymore. What’s the first thing that comes to mind when you stumble upon

Flight of the Binturong
Another project we’ve been working on for the last couple years is a webcomic called Flight of the Binturong from

Professional Practice: Why I Don’t Use an Alias
You want your work to be associated with you. Your name is your brand.

Bleedback: Logo Design and Page Layout
Hello and welcome to my first EVER blog post. Bare with me as we figure this out together. So, I’m

3 Devils
I believe it’s been nearly two years now, but I had the good fortune of meeting Bo Hampton down at

Bleedback
Bleedback is an ambitious comic project that we are working on in conjunction with Scott Nihill and his company Embreate.